Sony has just officially unveiled its latest gaming VR headset, the PlayStation VR2 designed to work with the PlayStation 5 (PS5). The PS VR2 was shown off in a design blog post from PlayStation giving us a first look at the new headset.
As expected, the new design of the headset builds on the company’s first VR headset, which was ahead of its time in terms of design. The PS VR2 features the same black and white color scheme with rounded edges to match the PS5.
When I started to work on the design for the PlayStation VR2 headset, one of the areas I wanted to focus on first was the idea of creating a vent in the headset to let air out, similar to the vents on the PS5 console that allows airflow. Our engineers came up with this idea as a good way to allow ventilation and avoid having the lens fog up while players are immersed in their VR games. I worked on many design concepts to achieve this, and in the final design, you can see there is a little space in between the top and front surface of the scope that contains the integrated ventilation. I am really proud of how this turned out and the positive feedback I have gotten so far. I hope our PlayStation fans will also agree, and I can’t wait for them to try it out.Yujin Morisawa, Senior Art Director, SIE
Looking at the pictures above, we can see the PS VR2 has dropped the lights on the headset and controllers, allowing it to be used without the need for a tracking camera. The headset has four tracking cameras on the front, like the Oculus Quest 2, that will allow the controllers and space to be tracked.
The headset will be wired, as it will need to be connected to the PS5 to work correctly. The cable has a decent amount of strain relief, is thick, and will be long enough to enjoy VR in larger spaces. It is unclear how the headset will connect to the PS5, using a single USB-C cable. Hopefully, an extra box won’t be required like the first gen PS VR required.
The controllers take on a similar shape to those that are currently on the market with the thumb stick, two main buttons, and a trigger, with the addition of the wrap around plastic, which is used for tracking and extra protection when in VR.
The headset itself looks to use a similar headrest to the pro version that can be purchased for the Oculus Quest 2, with extra support and a wheel around the back for tightening. The eye width also looks to be adjustable, along with the distance from the face to support those wearing glasses.
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Source: Sony PlayStation